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Docs›Direct to machine›Merge collinear: when to turn it on

Merge collinear: when to turn it on

Updated 2026-10-27 · Applies to 1.2.0 and later

Merge collinear drops redundant points on straight runs before the toolpath is built. Fewer stops, smoother cuts, smaller PLT files — and it never eats a real corner.

How it works

A point is removed only when it and its two neighbours lie on one straight line pointing the same way. Corners and fold-backs are always preserved, so the outline cannot lose its shape — the operation only removes points that added nothing.

Leave it on (default)

  • Traced bitmaps, where the tracer emits many tiny segments along what is visually a straight edge.
  • Imported PLT or DXF files from other software, which are often over-segmented.
  • Any job where the machine stutters or the file is unexpectedly large.

When to turn it off

  • Engraving-style outlines where the micro-segments are intentional texture.
  • Artwork with deliberate stair-stepping that must survive as-is.

Checking the result

  1. Tick Merge collinear in the send dialog — it is on by default.
  2. Open the toolpath preview. Merged runs appear as single long segments.
  3. Send, then compare the first piece against the previous run: same shape, fewer stops.
If a corner disappearedIt was not a fold-back, it was three points that genuinely formed a straight line. Check the source curve — the merge cannot create a shortcut that was not already there.

With shared edges

Both operations shorten the path in different ways: shared edges remove duplicate lines between neighbouring pieces, merging removes redundant points along each line. Turning both on is normal and gives the cleanest result.

Docs are updated with every release. DTZSMART 皖ICP备2026012155号-2 皖公网安备 34010402704867 号 docs v1.2.0 · 2026-10-27